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Industry · 05

Attractions.

Escape rooms, haunted attractions, interactive gameplay venues, and independent immersive experiences. The market where ambition is high, budgets are tight, and the operator can't be debugging an audio cue at 2pm on a Saturday.

What this market actually demands.

The attraction market has been served — badly — by stitched-together stacks of Q-SYS, custom Arduino, OBS, MaxMSP, and a notebook full of fragile scripts. The result is brilliant creative work undermined by show systems that fail at the worst moments and that no operator can troubleshoot.

IMMERSE™ was built for this market specifically. One platform. One operator UI. One support number. The ambition of a custom build with the reliability of a productized system — at a price point an independent operator can actually justify.

The platform configuration we deploy.

SYSTEM

IMMERSE™ Attraction Edition

The IMMERSE platform packaged for single-venue and small-chain operators. Designer, Runtime, Diagnostics — operator-friendly out of the box.

SYSTEM

Room Control Kits

Pre-spec hardware kits for escape rooms, haunt rooms, and themed dining rooms. Plug-and-play deployment.

SYSTEM

GPIO + Sensor Pack

The full toolkit for puzzle and trigger work — beam breaks, contact closures, RFID, capacitive sensors, motorized props.

SYSTEM

Operator UI Templates

Pre-built operator screens for room reset, manual overrides, hint dispatch, and end-of-day procedures.

SYSTEM

Multi-Room Coordination

Run multiple rooms from one Runtime. Stagger starts, share resources, coordinate finales across venues.

SYSTEM

Hint & Show Reset Tools

In-game hint dispatch, mid-game pause and resume, instant show reset, and end-of-night procedures.

Where we show up in the market.

01

Escape Rooms

Single-room operators through multi-room chains. Puzzle automation, environmental scene work, hint and reset workflows.

02

Haunted Attractions

Seasonal haunted houses and year-round horror experiences. Trigger-based scares, timed environmental effects, atmospheric soundscapes.

03

Interactive Gameplay Venues

Themed gameplay venues — laser tag, blacklight courses, immersive game shows — running on IMMERSE for the underlying control layer.

04

Themed Walkthroughs

Independent walkthrough attractions, art installations, and self-paced immersive experiences.

05

Pop-Up Experiences

Brand activations, limited-run installations, and immersive pop-ups that need to deploy fast and tear down clean.

06

Immersive Dinner Theater

Themed dining experiences where the meal is the show. Choreographed kitchen and dining-room cue stacks.

Who we work with.

Escape room operatorsHaunt operatorsInteractive gameplay venuesIndependent attractionsImmersive theater producers

Running an attraction? Talk to us.

IMMERSE was built for this market. Whether you're a single-room operator or running a chain, we have a deployment profile that fits.

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