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Engineering Capabilities

Twelve disciplines. One engineering team.

ITG is structured as a vertically integrated engineering organization. Every layer of the immersive stack — from sensor I/O to operator UI to cloud diagnostics — sits inside the same team, working against the same standards.

Every engineering discipline we own.

01

Show Control

Centralized timeline execution, cue stacks, and event-driven automation.

The conductor of every immersive experience ITG builds. Show control is where the timeline, the triggers, the cues, and the state machines all run — coordinating audio, video, lighting, motion, and IO into a single coherent show.

  • Timeline-based and cue-based execution
  • Event-driven state machines
  • Show clock + manual override
  • Audit logging on every dispatch
02

Lighting Control

DMX512, sACN, Art-Net, and distributed pixel mapping systems.

Full professional lighting integration. ITG hardware speaks every protocol you would expect in a show rack — and the SYNKRON LX layer adds park-scale distributed pixel mapping and proprietary luminaire control.

  • Multi-universe DMX with isolation
  • sACN E1.31 + Art-Net 4
  • Park-scale pixel mapping
  • Time-synced cue dispatch
03

Media Systems

Synchronized projection, LED, and digital signage playback.

Networked media playback with frame-accurate sync across distributed endpoints. Designed for projection-mapping, LED walls, dome theaters, and large-scale environmental media.

  • Frame-accurate distributed playback
  • Edge-blending and warping support
  • Pre-loaded asset caches
  • Time-aligned routing across zones
04

Audio Systems

Networked multi-channel audio with zoned immersive playback.

Multi-zone, multi-channel networked audio with onboard DSP at every endpoint. Designed for everything from theater-scale show audio to ambient zone playback to immersive 3D audio environments.

  • Multi-channel onboard DSP
  • Zoned ambient playback
  • Time-aligned routing
  • Immersive 3D audio support
05

Network Architecture

TCP/UDP architecture with NTP/PTP sync and heartbeat monitoring.

The protocol layer beneath every ITG system. UDP for real-time control and timeline data. TCP for configuration and management. PTP for time-grade synchronization. Heartbeat monitoring on every node.

  • UDP real-time, TCP config
  • PTP-grade time sync
  • Per-node heartbeat monitoring
  • Dual-network failover
06

Hardware Systems

Proprietary show control nodes, operator consoles, and interfaces.

In-house designed and manufactured hardware. Show control nodes, lighting interfaces, audio and video endpoints, operator consoles. Industrial design language, silent thermal management, rack-friendly form factors.

  • In-house design and manufacture
  • Aluminum chassis, passive cooling
  • Field-replaceable units
  • Long-life industrial components
07

Experience Automation

State machines, trigger logic, and programmable experience flows.

The decision layer of an immersive show. State machines, conditional logic, branching narratives, and the trigger-and-response systems that make experiences feel like they react to the guest.

  • Visual logic editor in Designer
  • Hierarchical state machines
  • Conditional branching narratives
  • Trigger-and-response flows
08

Ride/Show Integration

Dark ride vehicle control, scene sync, and attraction orchestration.

The integration layer between ride vehicles, environmental show systems, and the broader attraction control architecture. Position-synchronized cues. Onboard show effects. Park-wide coordination via SYNKRON.

  • Onboard vehicle units (SYNKRON RIDE)
  • Position-sync scene cueing
  • Track-aware show dispatch
  • Park-wide attraction coordination
09

Sensor Integration

GPIO, sensor fusion, and real-time environmental trigger interfaces.

The interface to the physical world. Sensors, contact closures, environmental triggers, beam breaks, RFID, pressure sensors, anything you need to detect. GPIO nodes ingest the signal and dispatch into the show stack.

  • Industrial GPIO with isolation
  • Sensor fusion at the edge
  • Real-time trigger dispatch
  • Per-channel diagnostic reporting
10

Distributed Sync

Sub-millisecond synchronization across all networked nodes.

The differentiator. ITG dispatches show data against a synchronized time base — every command carries a timestamp, every endpoint waits for the master clock. Sub-frame alignment across distributed systems.

  • PTP-grade master clock
  • Timestamp-based dispatch
  • Sub-frame alignment guarantees
  • Distributed across rooms and floors
11

System Diagnostics

Real-time health monitoring, latency analysis, and fault detection.

The operator-facing health layer. Every node reports up. Every cue logs. Every fault is surfaced, escalated, and tracked. SYNKRON DIAG provides fleet-wide visibility from a single dashboard.

  • Real-time fleet health dashboard
  • Latency analysis per dispatch
  • Predictive maintenance signals
  • Searchable historical fault log
12

Deployment Tools

Versioned deployment, device mapping, backup, and rollback systems.

Show files are versioned. Deployments are atomic. Rollbacks are one command. SYNKRON DEPLOY handles the structured commissioning workflow — from factory acceptance through opening day.

  • Atomic versioned deploys
  • One-command rollback
  • Device mapping and binding
  • Pre-deployment validation

Need a capability we haven't listed?

ITG's engineering scope expands with every project. If you don't see what you need, ask us.

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